Wednesday, 29 February 2012
Friday, 24 February 2012
Thursday, 23 February 2012
Tuesday, 21 February 2012
This is the main character for my environment. I got some majo issues with my normal mapping. it shows seams where its not supposed too... This render is without normalMap, coz it looks BAAAD
So if I can't solve this, I will have to texture my way out of this.
any comments. fire away.
Klaes Simonsen - www.3dgeek.dk
So if I can't solve this, I will have to texture my way out of this.
any comments. fire away.
Klaes Simonsen - www.3dgeek.dk
Monday, 20 February 2012
3D Art in progres - see final result on www.3dgeek.dk: Hi allanother update of my seahorse creature.s...
3D Art in progres - see final result on www.3dgeek.dk: Hi all
another update of my seahorse creature.
s...: Hi all another update of my seahorse creature. saddle is done and so are the bid around it's mouth. I'm really digging this creature and...
another update of my seahorse creature.
s...: Hi all another update of my seahorse creature. saddle is done and so are the bid around it's mouth. I'm really digging this creature and...
Saturday, 18 February 2012
Friday, 17 February 2012
Another update. I added in the lines to go with a seahorse, A pain in the ass. I had to do it all manually in 3ds max. but it worked out allright. I'm going to have a saddle on the bag, so that is going to take alot of attention away from the few spots I can see where the lines could be better....
The hands did work quit well, I think. Still need some refining on the shoulder bit.
Leave a comment if you got any Quistion or so.
peace
The hands did work quit well, I think. Still need some refining on the shoulder bit.
Leave a comment if you got any Quistion or so.
peace
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