Monday, 10 December 2012
Wednesday, 10 October 2012
Internship
At the moment I am working as an Intern at Final Cut Studio in Copenhagen. I
am working as a Graphics Artist. Final Cut Studio is a studio that specialize
in producing documentaries. My role is to help and support productions with
graphics design. At the moment I am creating and designing an intro for a
documentary about kids and their sports in certain countries. The intro is to set
to last 28 seconds.
See ya later.
Klaes Simonsen
See ya later.
Klaes Simonsen
Friday, 24 August 2012
Pizza hombre
This is a character I'm working on right now.
P.S I'm looking for job as a 3D artist. The location is not important to me, the job is. email me at: mrklaes@gmail.com
Friday, 3 August 2012
Zombie House
Started a new project. I have decided to make my old student house to a zombie house. My strategy is one room at the time, make a good looking picture and then move on to a new room. I got the UDK Engine setup and ready to import any finished object and textures.
Monday, 2 July 2012
Harry with an Attitude
This picture has been two weeks on the go. David Lindop (www.3dlindop.com) and I has been wanted to create a picture together for a while now, and when our uni degree in Digital Arts came to an end we finally had two weeks before our landlord kicked us out of our student house, so we decided to go ahead with the picture.
The baby is called Harry. Harry is a baby with an attitude. He just shot his teddybear and has now loaded his nerfgun with a bigger "bullet" to target you! So watch out :-)
We looked at a lot of reference pictures to get inspiration and Victor Hugo Queiroz was a big research source for us. His work are truly amazing.
Hope you like our picture and feel free to comment
Best regards David Lindop and Klaes Simonsen
Thursday, 21 June 2012
Monday, 4 June 2012
Kids Bike
Started a new project... Uni is now over and it's time for some pictures without guidlines :-) This is an asset for a picture me and my mate David Lindop is working on. The picture took me about 6 hours to make.
Tuesday, 29 May 2012
SHOWREEL
Better version: https://vimeo.com/43066458
This is my work showed in a showreel for
2011/2012. I have created a small society in 3D and moved the
environment into UDK game engine. I just finished my degree as a Digital
Arts student. Right now I’m looking for work in the industry. If you
would like to get in contact with me, I can be contacted on mrklaes@gmail.com
Website: 3dgeek.dk
Klaes Simonsen
Monday, 28 May 2012
Wednesday, 9 May 2012
queen textured
My Queen character nearly finished. Next step is to do some final touches on it and set up the light so it's not to sharpe. Comments are welcome.
Monday, 7 May 2012
Thursday, 3 May 2012
Interview
The University of Cumbria ask me to do a small interview about my project. Read it here by clicking the link

Monday, 30 April 2012
Friday, 20 April 2012
Another update
Another update of todays work.
As you can see I did some changes to the skirt, I think this add a more female feel to her, and takes her away from my male warrior skirt. I decided to model the seams on her arm leather things and boots. This will be supported by a good texture job.
Next move, is the gums, teath, weapon and something to hold the weapons on her bag.
Good day to ya all. :-) it's saturday, go out, I will be sat at home working. :-)
Thursday, 19 April 2012
Female Warrior
An update of my work in progress with me female warrior.This warrior is related to my male warrior, so she need to have some look a like features, like ears, eyes, fingers, arms and feet.
I still need some modelling to do. But its going forward in a phase where I can work in the small details, wich is something I really enjoy.
Peace out hombres
Saturday, 14 April 2012
A quick update
Hi.
This is a little update of what I have been working on for the last two weeks. I decided to put my whole 3ds max environment into the UDK engine, so people could run around my Watsea Environment during my Exhibition this June 2012.
The compressing of the video lowered the levels a bit, I'll keep that in mind for my final showreel.
A video test render from the udk engine, showing of my blacksmith area. You can get a sense of scale by this shot.
And this is a picture from last yaer I did a few changes too.
And the final picture. ( click too enlarge)
Tuesday, 3 April 2012
Mouse Game
This is a quick demonstration of a small game concept me and my group came up with. I made the illustration in After Effects to show of our game play.
Monday, 26 March 2012
Watsea environment
This is a video of my environment. still work in progress, but the deadline is closing up :) This took me 5 hours to render. Bye and have a good easter.
And a render of my slugfish.
Klaes Simonsen
Thursday, 15 March 2012
Wednesday, 14 March 2012
The warrior
This is my final version. :-) I gotta attend to my other final project work. I still got a whole environment to finish up and texture the seahorse + make the queen character. So enough to spend my time on.
Hope you like my final version.
Peace out hombres.
Wednesday, 7 March 2012
Sunday, 4 March 2012
Wednesday, 29 February 2012
Friday, 24 February 2012
Thursday, 23 February 2012
Tuesday, 21 February 2012
This is the main character for my environment. I got some majo issues with my normal mapping. it shows seams where its not supposed too... This render is without normalMap, coz it looks BAAAD
So if I can't solve this, I will have to texture my way out of this.
any comments. fire away.
Klaes Simonsen - www.3dgeek.dk
So if I can't solve this, I will have to texture my way out of this.
any comments. fire away.
Klaes Simonsen - www.3dgeek.dk
Monday, 20 February 2012
3D Art in progres - see final result on www.3dgeek.dk: Hi allanother update of my seahorse creature.s...
3D Art in progres - see final result on www.3dgeek.dk: Hi all
another update of my seahorse creature.
s...: Hi all another update of my seahorse creature. saddle is done and so are the bid around it's mouth. I'm really digging this creature and...
another update of my seahorse creature.
s...: Hi all another update of my seahorse creature. saddle is done and so are the bid around it's mouth. I'm really digging this creature and...
Saturday, 18 February 2012
Friday, 17 February 2012
Another update. I added in the lines to go with a seahorse, A pain in the ass. I had to do it all manually in 3ds max. but it worked out allright. I'm going to have a saddle on the bag, so that is going to take alot of attention away from the few spots I can see where the lines could be better....
The hands did work quit well, I think. Still need some refining on the shoulder bit.
Leave a comment if you got any Quistion or so.
peace
The hands did work quit well, I think. Still need some refining on the shoulder bit.
Leave a comment if you got any Quistion or so.
peace
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